It is currently 10 Feb 2012, 01:44

Contact Us | All times are UTC + 8 hours



Welcome
Welcome to waxlan

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. In addition, registered members also see less advertisements. Registration is fast, simple, and absolutely free, so please, join our community today!


Post new topic Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject: Re: 26th lan feed back
PostPosted: 28 Jun 2010, 18:28 
Offline
Lieutenant
Lieutenant
User avatar

Joined: 16 Nov 2009, 16:29
Posts: 2484
Location: Daglish, Perth.
GamerTag: ACL Heners
Yeah it was my team spawn killing the others on Bomb gametype. Even though i have speaken to Nema and have followed up with Rev later that night. Even though after that game I did see Rev and we had a little joke.

The main reason we did spawn kill them is that going to this LAN, we were MLG players. All four of us, so we dont really play the bungie maps much at all. So this gametype came up and was the only one we really new well to play and lock-down in this case. So we decided to do it, if it was the right decision or not, we did it then and then. It happened, I know what we did wrong. Not saying we shouldn't do it at the LAN again, but defiantly think on which teams we do, do it on next time around.

_________________
Image


Top
 Profile  
 
 
 Post subject: Re: 26th lan feed back
PostPosted: 28 Jun 2010, 19:03 
Offline
Corporal
Corporal
User avatar

Joined: 12 Jul 2009, 13:42
Posts: 751
GamerTag: GR8 Colossus
Heners wrote:
Not saying we shouldn't do it at the LAN again, but defiantly think on which teams we do, do it on next time around.


Your final comment concerns me. The point I tried to make is when playing an "Objective" match finish the objective regardless of the team you're playing. The "lock-down" is only appropriate in a slayer match or to "aid" scoring an objective. Deliberately NOT scoring the objective was everyones main problem with what you guys did. Being beaten by a better team isn't a problem for most lesser teams but having the match prolonged into a very disrespectful massacre is definitely a problem. I don't have a problem if you do it to teams online... good for you guys - bit different when you're in customs with other good players or match making at an appropriate skill level. Remember the game objective and consider other LAN attendees enjoyment and you won't need to approach teams to apologise afterwards.

In both of the examples I gave - I did so because I was annoyed and pissed off on the behalf of those two "not pro mindset" teams. I feel very bad for other teams when they are having such an unenjoyable series of games at an event they "Paid" to attend. Bec and I were mainly put off by that fact... some guys "fun" was pissing off people who'd taken the trouble to attend.

Basically I think people shouldn't prolong a LAN match for stat padding.

n1cholas wrote:
I enjoyed speaking to Bec and your son was easily the most entertaining player in the venue.

...I would have played on your team but there wasn't time after the movies


Declan had fun except for that one match where they were being spawn killed constantly. His contact time with games at home is very brief but he picks things up quickly... which is why I was so concerned after hearing from Bec that she'd witnessed him being tea bagged and spawn killed in that match. I don't want him seeing that and thinking I'm ok with that or that's how everyone plays the game.

If there were a dramatic format change and it was still Halo 3 Bec and I would possibly consider attending another social/semi competitive LAN sure. But the current team entry scenario is obviously working against the wants of both pro players and social players. Having dedicated serious competition LANs and social LANs is probably the best solution. Different formats required. Agreed with Dan on that.

bRadley wrote:
I dont find a game fun if we just win in 2 mintues by just capping the flag or bomb.


Though I didn't have a problem in any of my matches.... I think people in those two teams being massacred (and humiliated in one of those matches - as we all know that's what T-Bagging's ultimate intent is) by an elite team don't have fun in a prolonged match. This can't be allowed to continue because instead of increasing attendance at future LANs that kind of performance will drive people away. A bit of concern for your opponents isn't a bad thing. Also if the two top teams had of finished their games quickly they could have had time for a match between each other while the other teams were finishing. That would have saved aggravation and people having to sit through a pointless massacre for other guys stats.

_________________
Image


Top
 Profile  
 
 Post subject: Re: 26th lan feed back
PostPosted: 28 Jun 2010, 20:09 
Offline
Captain
Captain
User avatar

Joined: 08 Jul 2009, 16:11
Posts: 2762
Highscores: 2
GamerTag: Farreg
I am going to call it as I see it.

Being cruel to lesser skilled players ruins their enjoyment, and means they won't come to future LANs, or even consider padding numbers to make teams.

Case in point: Aussie Revhead (who has made no complaint to me or anyone else as far as I am aware) is not a big fan of Halo multiplayer. He would be quite happy to just play the free-range aspect of the LAN. In the interest of evening out teams, he agreed to fill a teams empty spot (he did this last LAN and enjoyed himself). I wouldn't be surprised to see that he is no longer willing to do that as after half a night of playing, his team pulled out.

What ever their reasons were, the methods used by some teams against them, I am quite certain, are definitely a contributing factor to their early withdrawal.

I have previously alluded to in other threads my general dislike of MLG, not for the games themselves, but for the players themselves, and disappointingly I saw the same cruel techniques used at the recent WAXLAN.

I have read some of the other posts in here, some stating it as unsportsman-like (is there an ettitquette for gaming) and bullying (I don't think anyone really felt intimidated) and then the defensive reasons, talking about padding stats (offline stats that don't count in the scheme of things), about practicing pro-skills (against average skilled players).

I think social and competitive LANs may be the go in future. We will have to see.

I like to put it simply - I do LANs for fun, for myself and those who attend. The minute it is no longer fun, what is my reason behind doing it?

_________________
"Censorship is like saying a man can't eat steak because a baby can't chew it"
Unknown

Image
Image

Image

Mondays - Halo Reach; Tuesdays - CoD.
Starting from about 8-9pm.


Top
 Profile  
 
 Post subject: Re: 26th lan feed back
PostPosted: 28 Jun 2010, 23:00 
Offline
Site Admin
Site Admin
User avatar

Joined: 21 Jul 2009, 09:34
Posts: 980
Ok everyone has made there point time to drop it and move on. No point repeating the same scenarios.

Let's all learn from it and that be that..If it keeps up the posts will be removed..

Now move on..

_________________
ImageImage


Top
 Profile  
 
 Post subject: Re: 26th lan feed back
PostPosted: 28 Jun 2010, 23:39 
Offline
Site Admin
Site Admin
User avatar

Joined: 07 Jul 2009, 21:39
Posts: 2471
Location: WA, Perth, Nor
Highscores: 1
GamerTag: NemaLive
i think the last lan was a big learning curve and its obvious there needs to be a clear cut line between serious and social lans..

this the perfect oppurtunity to fine tune and improve our lans and i think most ppl will support the waxlan mindset if given the chance which is know when to play hard and when to have fun.

i doubt we will see dirty tactics or tea bagging from the teams that were in the last lan at the next social lan.

we have a lot of new members and it will take time to adjust, if we learn and grow it will make us better

_________________
Image
Image


Top
 Profile  
 
 Post subject: Re: 26th lan feed back
PostPosted: 29 Jun 2010, 07:16 
Offline
Lieutenant
Lieutenant
User avatar

Joined: 16 Nov 2009, 16:29
Posts: 2484
Location: Daglish, Perth.
GamerTag: ACL Heners
With having a more social LAN than others, instead of names being picked out of the hat. Maybe you sign up in pairs of two (2). Then your name's get put in the hat and pulled out with your team-mates. Then you will have more fun, by playing with one of your mates or someone you can talk to easier. Just a thought, any idea's ?

_________________
Image


Top
 Profile  
 
 Post subject: Re: 26th lan feed back
PostPosted: 29 Jun 2010, 13:01 
Offline
Site Admin
Site Admin
User avatar

Joined: 07 Jul 2009, 21:39
Posts: 2471
Location: WA, Perth, Nor
Highscores: 1
GamerTag: NemaLive
heners- ive got a lot of lans under my belt and in my opinion the best thing to do is be on a team of ppl you dont know at all and by the end of the lan you will know them, one thing i noticed about your team you kept to yourselves and didnt walk around which is normal in these situation seen it with heaps of new teams.... i think one needs to take that step socialy and future lans will be more enjoyable and relaxed, and being staff i think will be a good move at least once.


no from the point of social lans, it seems to be clear the more balanced the teams the more fun they are (of course not talking about comp lans, like the acl lan comming )

now i think a beter way to work out teams everyone on the night get given a rank from A to D and each team consist of one player from each rank catogory? not sure how to acheive this maybe decided by a ffa or a review of online stats.....but i agree new players will be more at ease with a friend at first?

_________________
Image
Image


Top
 Profile  
 
 Post subject: Re: 26th lan feed back
PostPosted: 29 Jun 2010, 16:21 
Offline
Lieutenant
Lieutenant
User avatar

Joined: 16 Nov 2009, 16:29
Posts: 2484
Location: Daglish, Perth.
GamerTag: ACL Heners
I walked around plenty to have a chat with Rev and his crew, Monks full team, Farreg once and fag rag's beside me.

But yeah my team didnt really move or interact with the others as much, only people they new.

_________________
Image


Top
 Profile  
 
 Post subject: Re: 26th lan feed back
PostPosted: 29 Jun 2010, 19:32 
Offline
Site Admin
Site Admin
User avatar

Joined: 07 Jul 2009, 21:39
Posts: 2471
Location: WA, Perth, Nor
Highscores: 1
GamerTag: NemaLive
I appologise then, good to hear you did.....but you didn't visit me :( just jokes thats good for staff to do...anyways the more i think about it the more I like the idea of joining in pairs for various reasons

_________________
Image
Image


Top
 Profile  
 
 Post subject: Re: 26th lan feed back
PostPosted: 29 Jun 2010, 19:55 
Offline
Lieutenant
Lieutenant
User avatar

Joined: 16 Nov 2009, 16:29
Posts: 2484
Location: Daglish, Perth.
GamerTag: ACL Heners
NemaLive wrote:
...anyways the more i think about it the more I like the idea of joining in pairs for various reasons

I understand ;)

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3, 4  Next

Contact Us | All times are UTC + 8 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Donate Now
Donate Now



Report Violation

Xbox 360 by Scott Stubblefield




suspicion-preferred