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 Post subject: Re: Halo Reach Beta
PostPosted: 13 May 2010, 18:51 
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Joined: 08 Jul 2009, 16:11
Posts: 2764
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Quote:
A new gametype goes live alongside some fancy new updates.

Embrace change! We've just made some adjustments to the Halo: Reach Beta and introduced a new flavor of Slayer inside the Grab Bag playlist. Along with a host of under-the-hood technical type stuff that you don't need to be too concerned about, here's the list of alterations you'll definitely wanna know about:

* Grab Bag’s “SvE Slayer” pits Spartans vs. Elites
* Spartan DMR Loadout removed from Invasion Phase 1
* CTF Flag return proximity slightly increased
* Headhunter skull pickup radius increased
* Same team Stockpile flag removal and re-scoring resolved


It's all live right now. Fire up the Beta and check it out!


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Mondays - Halo Reach; Tuesdays - CoD.
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 Post subject: Re: Halo Reach Beta
PostPosted: 13 May 2010, 20:34 
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Joined: 16 Nov 2009, 16:29
Posts: 2484
Location: Daglish, Perth.
GamerTag: ACL Heners
o0o0o0o0o0o0o0Oo0O ;D

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 Post subject: Re: Halo Reach Beta
PostPosted: 17 May 2010, 12:30 
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Joined: 07 Jul 2009, 21:39
Posts: 2471
Location: WA, Perth, Nor
Highscores: 1
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when does it finish

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 Post subject: Re: Halo Reach Beta
PostPosted: 17 May 2010, 13:12 
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Joined: 16 Dec 2009, 12:23
Posts: 236
Location: Bunbury
GamerTag: Skitzy Au
Early Thursday mornin methinks.

I played it heaps the first couple of days I had it but got over it quickly, even since they've brought out invasion and generator defense.

Jess still likes to play it though.

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 Post subject: Re: Halo Reach Beta
PostPosted: 17 May 2010, 14:02 
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Joined: 12 Jul 2009, 13:42
Posts: 751
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Can't wait for the full version of the multiplayer game in September! Did everyone visit the Bungie Beta Feedback forum to list any glitches or give your opinions on the various aspects of the game?

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 Post subject: Re: Halo Reach Beta
PostPosted: 17 May 2010, 14:29 
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I have. :)

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 Post subject: Re: Halo Reach Beta
PostPosted: 17 May 2010, 16:45 
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Joined: 12 Jul 2009, 13:42
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Me too

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 Post subject: Re: Halo Reach Beta
PostPosted: 17 May 2010, 20:40 
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Joined: 08 Jul 2009, 16:11
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I am looking to give the network test a try, if I can get my type of connection inthere adding data, maybe they will improve Aussie's chances at host.

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 Post subject: Re: Halo Reach Beta
PostPosted: 18 May 2010, 09:25 
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Joined: 03 May 2010, 13:15
Posts: 62
Location: Perth
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Is anyone else over this game? I'm still going to be buying it when it comes out but right now I can say I'm definitely not enjoying the beta.

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 Post subject: Re: Halo Reach Beta
PostPosted: 18 May 2010, 10:57 
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Joined: 12 Jul 2009, 13:42
Posts: 751
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It took me a while to get the hang of the new control scheme and abilities - and longer again to get used to the weapons reticule bloom. But now I think it is all far better than any Halo game before.

The beta doesn't have much variety because they are testing certain features. The full game will have a dozen or more maps, more armor abilities, more load outs, more armor upgrades, more gametypes (like those missing from previous Halos (assault, multiflag etc). Just generally more options across the board.

If it is more the general change in gameplay mechanic / abilities / physics / game engine itself that you don't like then I don't think you will like the MP game in September. That is something that definitely won't be changing dramatically.

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